Somehow Sega Try To Defend The 3D Sonic Games
Takashi Iizuka, the producer of the upcoming Sonic games; Sonic Colours and Sonic the Hedgehog 4: Episode 1 has been talking about how difficult it has been trying to please both new and old Sonic fans with every game Sega produces.
In fact, the next two Sonic games; the 3D Sonic Colours and the 2D Sonic 4 were created in an effort to please all of the fans of the blue hedgehog…
“The fundamentals of both games, the 3D Sonic or the 2D side-scrolling games, are the same. Sonic is all about the speed and the plat-forming. It just comes down to how the gameplay differs when you’re playing in 3D and 2D side-scrolling. I understand there are differences in the ways users interpret the 3D side than the fans who particularly like the 2D classic side of the game. This is why we’re releasing two different types of Sonic games this year – to please the 2D classic fans who have been playing from the Genesis [Mega Drive]. Sonic 4 is more for those fans. There are also fans who like the 3D Sonic games, which have been released in the past couple of years. Sonic Colours is probably more for the users who appreciate the 3D side of Sonic.”
Somewhat delusionary, Iizuka then went on to defend the last ten/fifteen years of bad Sonic games by claiming that they were only received poorly because they were 3D and not because for the most part, they were shitty games…
“Those fans are not positive towards the recent 3D Sonic games because we’ve been releasing only 3D Sonic games in the past couple of years. It’s hard to please both 2D and 3D fans at the same time, in the same title for instance. This is why the team decided to release two different types of Sonic games. It’s always hard to dodge every negative perception or make everybody happy with just one title. So we’re giving two options to the users. So, either way, you’ll be pleased.”
I’m pretty sure Mr. Iizuka that if those 3D Sonic games were actually any good then the majority of fans wouldn’t have cared. You don’t see Mario fans complaining about his 3D adventures do you?
That’s because he made the transition into 3D effortless, Sonic, for whatever reason didn’t.
Photo courtesy of gamespot.com
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