Rare Chief Wishes They Had Scrapped Kameo Elements Of Power
In an interview with Edge Magazine, Rare creative director George Andreas revealed that he wishes that the Xbox 360 launch title Kameo: Elements of Power had been scrapped and built again from the ground up as soon as Rare started to develop video games exclusively for Microsoft.
Andreas added that Kameo was initially designed for the Nintendo GameCube and admitted that when Rare was bought by Microsoft the focus behind Kameo shifted. Instead of making a game for the platform loving Nintendo crowd they now found themselves having to re-design Kameo for the itchy trigger fingers of the Xbox users
“I was on that project from start to finish, so it’s quite painful to talk about it in some ways. We changed direction slightly because of the new audience we were trying to aim at. We called Kameo an elf, but really she was a fairy. We tried to disguise that a few times, but it didn’t really work out. It was a game with a fairy for an audience that likes shooting and killing things. In hindsight, it probably would have been best to scrap everything and start again. And then we jumped on 360 as a launch title. We weren’t far off finishing [when that happened].”
Just in case you missed Kameo: Elements of Power here is Gamespot’s video review. It’s definitely still worth a rental.
Photo courtesy of www.webwombat.com
Related posts:
- Microsoft Bought Rare To Broaden Xbox Appeal
- Rare To Get Their Killer Instinct Back?
- Rare Yellow Lobster Found
- Left 4 Dead Begun Life As A Flying Fairy Game
- Rare Copy of Batman No. 1 for Sale
